AI Insights · Timothy · October 2024
Top 5 Pirate Games Performance in Slovenia Q3 2024
Explore the downloads, revenue, and active user trends of the top 5 pirate games on a unified platform in Slovenia during Q3 2024.
In the third quarter of 2024, pirate-themed games showed varied performance on a unified platform in Slovenia. The data, sourced from Sensor Tower, offers insights into downloads, revenue, and active user trends for the top 5 pirate games in the region.
Sea of Conquest: Pirate War from FunPlus International AG saw a notable fluctuation in weekly revenue, peaking at approximately $933 in early July before tapering to around $415 by the end of September. Downloads started strong with 141 in the first week of July, slightly declining to 142 by the end of the quarter. Weekly active users remained relatively stable, hovering around 500 throughout the period.
Pirate Raid - Caribbean Battle by SayGames Ltd experienced modest revenue figures, with a peak of $26 at the start of the quarter and dwindling to negligible amounts by September. Downloads were consistent, with minor fluctuations between 23 and 57. Active users peaked at 72 in late July but saw a decline towards the end of the quarter.
Lord of Seas: Survival&Conquer from Atlas Studio Co., Ltd. reported a significant uptick in revenue in August, reaching $67, before settling around $16 by the quarter's end. Downloads were sporadic, peaking at 59 in mid-August. Active users were present in August, with a peak of 43 before dropping to zero by early September.
Pirate Ships・Build and Fight by HeroCraft Ltd. had no revenue for most of the quarter, with a brief increase to $10 in late September. Download numbers were steady, with a notable increase to 26 in the last week of September. Active users remained relatively stable, peaking at 80 in late September.
Finally, Pirates Flag-Open-world RPG, also by HeroCraft Ltd., showed minimal revenue activity, with a brief spike to $8 in late September. Downloads were low but consistent, with a peak of 25 in July. Active users were sporadic, with occasional peaks reaching 27 in mid-August.
These insights from Sensor Tower highlight the diverse performance of pirate-themed games in Slovenia, offering a glimpse into user engagement and financial trends in the gaming sector. For more detailed analytics and data, visit Sensor Tower.